

Click the object, click "Open" and your mesh object will appear inside of Fusion. When you do, a window will appear where you can navigate and select your mesh object (STL).

So let's click the "Insert Mesh" icon in the "Create" section, it's the 1st one on the left (Yellow Hexagon with blue arrow). Our workflow is Create -> Prepare -> Modify and it's labeled under the icons. The icons are also grouped to follow the workflow as well. What I mean by this is that the first icon you click will be the furthest to the left and your next step will be one of the icons to the right of the first one and so on. Fusion employs a workflow that that moves from left to right along the top of the screen. The menu along the top will change and the icons will look like the ones in the picture below.ģ. Navigate to the mesh environment buy clicking "MESH" on the top portion of the Fusion window. Fusion will automatically open a "New Design" and that is where we'll start.Ģ. OK, with that out of the way, let's get started.ġ. This tutorial is will allow you to convert most simple parts so that they can be readily modified to suit your needs. Complex models with lots of fillets and chamfers are very difficult if not impossible to convert.

There are limits to what you can convert. Converting a simple STL into an editable solid model.ĭisclaimer.
